Education Partners FAQ

What is the Liminal Education Partnership Program?
Liminal is a platform of short immersive experiences designed to change how people feel and perform.

The Liminal Education Partnership Program enables game development schools, universities, and student teams to access Liminal’s research and design framework to develop and publish experiences on Liminal, delivering targeted changes in emotional and cognitive states.

We work closely with student teams across creative concept development, scoping, experience development, review and feedback to support integration within Liminal.

Who is the program for?

How do education partners participate?

How do students get involved?

Can this be integrated into coursework?

What is the ideal time commitment for students working on Liminal experiences?

What types of experiences are you looking for?

Do all experiences need to align with Liminal’s arenas?

Do students need to use Unity?

What support does Liminal provide?

What are the AI Psych Docs?

How do I access the AI Psych Docs?

How do I access the Liminal SDK?

How do I access reports on experiences I’ve published on Liminal?

How is impact measured?

How does publishing on Liminal work?

Is there a cost to join and how do I apply?

What happens after I apply on behalf of my game development school or university?

Do students need to provide access to their project?

Are student experiences guaranteed to be published?

How are experiences accessed by users?

How do education partners benefit from participating in the Liminal Education Partnership Program?

How do students benefit from publishing on Liminal?

Who owns the intellectual property?

Can Students use or commercialize their experience elsewhere?

Join Partnership Program